通过监听鼠标位置,实现点击画点
package cn.usts.edu.lesson03;
import java.awt.*;
import java.awt.event.MouseAdapter;
import java.awt.event.MouseEvent;
import java.awt.event.WindowAdapter;
import java.awt.event.WindowEvent;
import java.util.ArrayList;
import java.util.Iterator;
// 鼠标监听事件
public class TestMouseListener {
public static void main(String[] args) {
new MouseListenerFrame("鼠标监听");
}
}
class MouseListenerFrame extends Frame{
ArrayList points;// 设置一个集合用来存储目鼠标点击的位置
public MouseListenerFrame(String title){
super(title);
setBounds(100,100,800,800);
setVisible(true);
// 记录下的点位
= new ArrayList<>();
points
// 鼠标监听
this.addMouseListener(new MyMouseListener());
// 窗口监听
addWindowListener(new WindowAdapter() {
@Override
public void windowClosing(WindowEvent e) {
System.exit(0);
}
});
}
// 重写画笔方法
@Override
public void paint(Graphics g) {
// 画画,监听鼠标事件
Iterator iterator = points.iterator(); // 转可迭代对象
while (iterator.hasNext()){
Point point = (Point)iterator.next();
.setColor(Color.orange); // 设置颜色
g.fillOval(point.x,point.y,10,10);// 获取点的位置,每个位置画出一个10*10的实心圆
g}
}
// 添加一个点到界面上
public void addPoint(Point point){
.add(point);
points}
private class MyMouseListener extends MouseAdapter{
@Override
public void mousePressed(MouseEvent e) {
// 获取调用鼠标资源的对象
= (MouseListenerFrame) e.getSource();
MouseListenerFrame mouseListenerFrame // 添加点的位置
.addPoint(new Point(e.getX(),e.getY()));
mouseListenerFrame// 鼠标每点击一次就刷新一次
.repaint();
mouseListenerFrame}
}
}